eteam
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visit the dumpster in secondlife
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read the dumpster data log
read discussion about the proposal on Electric
Archaeology
SECOND LIFE DUMPSTER
eteam in collaboration with Relder Waco, Whooter Walworth, Dunn
BIng and others
In Second Life each avatar
has a trash folder. Items, that get deleted end up in that folder by default.
The trash folder has to get emptied as often as possible, otherwise the avatars
performance might diminish.
But, where do deleted things end up? What are those things?
We would like to buy commercial land in Second Life, and then start and maintain
a public dumpster for the duration of one year.
We are interested to explore the following questions:
- Is there a need for avatars to get rid of their trash in some other way, then
just clicking the delete button?
- What kind of waste will be disposed (objects, viruses, messages, behaviors,
avatars, cache, histories, programs, etc.),
and how will this effect the appearance and “inner life” of our
land and the dumpster?
- Will the disposal site be a heap that builds up and grows bigger, or will
it transform into compost, where “matter” decomposes and turns into
new material?
Will we have to program “worms” to initiate this process? And, what
will we do with the new substances?
- In which way will we (or Second Life management) be able to control the potential
directions of growth?
- Will we be able to create an aesthetically filthy area that sticks out from
its artificially clean surroundings?
- What kind of reactions will the dumpster provoke in avatars that own land
adjacent to our land?
- How will we be able to get rid of the land and the trash on it after the duration
of one year?
We see “Second Life Dumpster” as a continuation of our interest
in the value of property, possibilities of land use,
(web) site specifity, ownership and investment. The project will be transported
into “still life” in form of snap shots and text.
Related land purchase projects:
International
Airport Montello
The Paradox
of the 10 Acres Square
1.1 Acre Flat Screen