on 5/12/09 7:21 AM Paul Luckraft wrote:
Urbis dump report
To locate the objects which would become the stars of the Urbis RL
dump,
and take on a new life in the SL dump, there were a few options we
considered. Having moved flat a few times in recent years, I soon
realised after a quick check of my under the bed / on top of the
wardrobe spaces, that there was no way I would provide all the objects
myself - many suitable items probably fallen fowl of ruthless clear
outs. And anyway, more interesting would be to collect things from
a
wider range of sources to give a bit of scope to the Manchester dump.
Initially the idea of putting a call out the general public via the
Urbis website was favourite - but this became less attractive once
logistics came into play. But a great plan B was struck upon where
Urbis staff were invited, (then nagged, then hassled) into supplying
the
objects.
The objects that turned up mostly fitted the brief well - unwanted
but
not broken and dirty. And I was pleasantly surprised that we got some
nice big furniture items in, things that would give the dump so body
and
structure. There were also numerous old TV's - the UK is going digital
and everyone wants a flat-screen, so obsolete chunky analogue sets
seem
to grace many homes.
I also decided to supplement the pile with some items purchased from
the
local shopping mall - I felt it was cheating a little, but I found
it
hard to stop myself wanting to ensure aesthetically interesting items
appeared. The mall contains several shops that selling cheap festive
paraphernalia - and it being Halloween time when the project began
we
soon had a good selection of flashing skulls and plastic pumpkins.
As it came nearer the day to 'create' the dump in the gallery I began
worrying we didn't have enough things, so increasingly took to checking
out the forgotten corners of the Urbis building searching out objects.
An on a few occasion I struck gold with a mannequin from a previous
fashion show and a sparkly stand from last years' Urbis Christmas tree.
Rather than copying directly an arrangement I had seen in SL and screens
I was really keen to mimic the SL environment, the way objects teetered
in pile, and defied gravity in places. I watched the footage of the
Urbis objects in SL, and saw then dropping in to the Dump with a
satisfying thud, before being swept up the ramp. I wondered how many
people would make the connection between the objects infront of them
and
the ones on the screen? I hoped quite a few would.
We made the dump in one 3 hour session - with me directing a team
of
install staff and AV technicians. We were fortunate to have good
rigging points above a good supply of fishing line, so a lot of fun
was
had in leaning and balancing objects. We ended up tweaking the
arrangement for quite a while - making it look 'just right' - which
is
quite a peculiar concept in relation to a dump I suppose. Most have
stayed in place so far - although a pair of sunglasses seem to end
up
at a different spot on the dump at the end of each day, more than likely
having been on the heads of a few visitors.
Of course our objects won't decay like the ones in SL - which is in
some
ways a shame, as to see an IKEA desk return to a pile of dust might
be
very satisfying. In fact the dump is gathering dust a little and will
soon need a spring clean. Keen to ensure the Urbis dumpster remains
a
pristine collection of trash.. When the exhibition ends, I imagine
there will be a few items than vanish back into the under desks or
into
cupboards at Urbis. Some perhaps kept for next year's Halloween. The
rest may well get taken to a recycling dump, as so become part of a
mass
of material that might one day reappear into the world as something
else. |